Monday 6 February 2017

My Innovation 2

 Vitamin card game


                  Creativity may be defined as the ability or capacity of a person to discover and explore new areas to create new process, including the re- arrangement or re- shaping of what already exists. Creativity to the artist is the ability to evolve new approaches, form and new materials. To the scientist creativity is the ability to explore and discover dynamic method of teaching- learning
                 Vitamin card game is my innovative work. In this I arranged Vitamin, deficiency diseases, and their sources through an innovative method. It is very useful to the students.

Features

  • 2-6 person card game
  • Group activity
  • Learning through game
  • Highly informative
  • Group cohesiveness development

Common queries about this vitamin card game

  • What the game is?

This vitamin card game is a special card game designed for students to learn through playing the game. The game enhances the students ability to develop group cohesiveness through the group activity. The participant by gaming identifies and understands the varied information they get through the cards in the game proceeding and applies that knowledge for winning the game.
  • How many participants is needed for the game?

This game require a minimum 2 and maximum of 6 participants. If a class is organized, the teacher require 5 set of cards(for a class of 30 students). The teacher then organizes the students into separate groups initiate the game.
  • Did the game requires lot of time?

No, if properly arranged, for a game to complete it require 20-30 minutes(a class period is enough).

  • What all things the card game includes?

The card game includes a 'dice', 'vitamin cards', 'deficiency cards', and 'Health cards'.
Vitamin cards    : 12
Deficiency cards: 22
Health cards       : 12
  • How to play this card games?

Step 1: Participants are arranged in the order by throwing the dice. Participant who get "1" will get the chance to distribute the 'vitamin cards'. Participant "1" will also start the game by taking the deficiency card. participant "1" is followed by 2, 3, 4 etc....

Step 2: Participants should take a card from the deficiency cards set in the middle of the group. if it suit to ant of the vitamin cards the posses, they keep it and then get a complimentary card and say "clash" and put it back to the other cards. All other participants look the cards putt off whether it matches their vitamin cards. if some find it suited, they take it and place behind their corresponding 'vitamin cards'.

Step 3: Game continue till a participant get  all the corresponding 'Deficiency cards' to 'vitamin cards' he/she posses. player then places all the cards before the other players for checking. After checking, all other players say "Good luck" to that participant and declare him as "Brightest' and give him an applause.
                  Game continue with the remaining participants. The next winners will be declared "Brighter", "Bright", "Better", "Good", and "Good luck next time" respectively.





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